SIGGS is dedicated to understanding and advancing the utilization, integration, design, development, and evaluation of games and simulations for teaching and learning.
Website: http://www.texasgames.net/istesiggs
Members: 61
Latest Activity: Apr 30
Started by Amy Billig. Last reply by Amy Billig Dec 15, 2011. 3 Replies 0 Likes
Hi all - I was asked to develop a 1 semester high school computer science course using game design. I have been exploring a few different games and seem to like GameMaker for this, but would like…Continue
Started by Ted Henning. Last reply by Randy Kulman Jul 25, 2011. 1 Reply 0 Likes
For the past six years, I've been teaching a course in National University's Masters in Education and Instructional Technology program that focuses on using entertainment video games, the Xbox, PS3,…Continue
Started by Gordon Dahlby Jan 6, 2011. 0 Replies 0 Likes
Jane McGonigal: Gaming can make a better world…Continue
Started by Jil Wright. Last reply by Kelsey Vroomunn Jan 23. 10 Replies 0 Likes
I am just interested in knowing what kind of games or sims everyone uses in class. I am mainly a developer, but I'd love to know what you guys like. Do you use things like Second Life, Flash games or…Continue
Tags: Second, Life, Flash, technology, simulations
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I'm working with a couple of middle school classes to prepare entries for the STEM Challenge. We are using Gamestar Mechanic this year. What are your experiences with Gamestar? Any pitfalls I should look to avoid?
Comment by Shanna Falgoust on November 29, 2011 at 1:43pm SIGGS ADVOCACY: Game players solve a scientific problem in 3 weeks that stumped researchers for over a decade! Read about it: tiny.cc/shmjm
Comment by Shanna Falgoust on November 17, 2011 at 5:26pm SIGGS is hosting a Webinar!!!
TITLE: "Yes! You can make video games, too!"
WHEN: Fri, Dec 2 at 12:00pm ET / 11:00am CT
Are you looking for a FREE and EASY way to make video games? Join us on December 2nd to learn about GameMaker – an interactive tool that teaches basic gaming logic without using a single line of technical code. GameMaker is great for introducing new / novice students to the world of video game programming, and can be used at almost any grade level. In this webinar, Pete Dulany will demonstrate sample games within GameMaker, how to make basic game modifications, provide real-world classroom examples, and share his seven years of experience with GameMaker in the classroom. The session will conclude with ideas for inclusion across the curriculum, research to support video games as a valid method of teaching computer programming, and a question/answer session.
Register to attend: http://bit.ly/vADEO2
Comment by Shanna Falgoust on June 3, 2011 at 11:12pm Hi there, fellow SIGGS members! If you're going to be in Philadelphia the weekend of the conference, sign up for my workshop and get hands-on with Game Maker. This user-friendly software makes creating games more than "easy" with its simplistic and clutter-free interface! You and your students will be creating games in no time at all! The best part is watching your classroom transform into an active, collaborative and cooperative student-led learning environment. Kick it up a notch by having students create core content educational games that they and their peers can play! There is so much to tell and so many benefits, you have to come hear about it and experience it for yourself!!
Check out and sign up for my session here. Join me for this fun and informative workshop! Know that the Lite or Standard version of Game Maker is FREE for both PC and Mac! However, I have some PRO version licenses to GIVE away; so hurry and sign up before it's too late!
I look forward to seeing you there! :o)
Kim Wilkens replied to Andra Brichacek's discussion Should schools be required to teach digital citizenship? in the group L&L
Jeremy Shorr replied to Andra Brichacek's discussion Should schools be required to teach digital citizenship? in the group L&L© 2012 Created by Jennifer Ragan-Fore.

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